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Post by bartellenbroek on Feb 27, 2020 22:10:25 GMT -5
Hi I'm slowly getting back into working with miArmy (again) so this might be a very naive question, but I have aa problem with terrain adapatation. I have created a rat with a series of different actions and a default action as walk. I made a polygon plane and sculpted it and made it as a terrain using the terrain manager. Next I made a logic (adaptTerrain with out put adapt height of terrain intesnity 0.5). owever, when I place my agents and rub, the rats just walk through the plane. Any idea what I have done wrong? I use maya 2019 and MiArmy 7.2.20. Thanks Bart
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Post by Yeah YANG on Apr 28, 2020 4:04:45 GMT -5
Usually, if the terrain geometry not frozen will cause this issue, would you please check if the transform of the geometry has been frozen?
Maya Menu: Modify > Freeze Transformations.
Of, would it be possible share a file with us? info@basefount.com
Cheers, Yeah
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