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Post by arvindfx1 on Dec 2, 2014 0:50:48 GMT -5
Hi, I have exported crowd scene as ass standin, its rendering correctly on the machine where miarmy is installed , but when i try to render in other machine which doesn't have miarmy, maya crashes. i have pointed to correct dso path while exporting. Any advice would be helpful.
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Post by Yeah YANG on Dec 2, 2014 8:24:50 GMT -5
Hello arvindfx1, there're need to 4 points to do this: 1. 100% same texture absolute paths 2. full assets folder contents + all .ass files all of them (please notice not only the .ass files, but all of the assets folders which exported, they are procedural contents) 3. copy the exact same dll to the same place in .ass contents. 4. use the exact same version of mtoa I hope this is helpful Best regards! --Yeah
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Post by arvindfx1 on Dec 4, 2014 6:42:38 GMT -5
Thanks for the quick reply, i have exported all the cache files in network path along with arnold procedurals, and its now rendering correctly.
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Post by Yeah YANG on Dec 4, 2014 9:09:04 GMT -5
I put this thread on top due to a lot of people is asking Cheers! --Yeah
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