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Post by haaranoos on Mar 2, 2013 9:44:38 GMT -5
hello Yeah! may I ask a simple question about formation? ;D how I can place agents automatically like your file ( the attached file)? do I need to do it manually? thank you Attachments:
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Post by Yeah YANG on Mar 2, 2013 10:37:40 GMT -5
Hello haaranoos, I just made this by a tricky method and python/mel script. let me try to find it and send you next Monday Thank you for your testing! hello Yeah! may I ask a simple question about formation? ;D how I can place agents automatically like your file ( the attached file)? do I need to do it manually? thank you
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Post by haaranoos on Mar 3, 2013 2:06:54 GMT -5
thank youuuuuuuuu so much I'll be waiting...
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Post by Yeah YANG on Mar 3, 2013 23:15:20 GMT -5
Hello haaranoos, please find the detailed steps in attachment!! Good weekend! Best regards! --Yeah thank youuuuuuuuu so much I'll be waiting... Attachments:
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Post by haaranoos on Mar 4, 2013 5:23:12 GMT -5
Hi Yeah! thank you very much ... I think need to find a way for "Mel" part... I'm not good at scripting..
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Post by haaranoos on Mar 4, 2013 6:17:10 GMT -5
hi Yeah! I have a question about SOAS I have a pair of action right? like pairA, pairB ... ( attacker and defenser) I have created action shell and state.. and all in one actionGroup: attack.. tell and hear is also set! but this actions pairs is 800 frames long and I want each of 3 pair fighters (as the image ) start with a little bit offset ... not the same time.. as soon as I change Entry Random in Action Editor ( for example 0 to 200) for these two pair actions, agents act like they should ( they pick right action ) but the synch breaks and each character picks different frames of the action .. they don't listen to each other ... I mean.. If agent 1 picked up frame 120 of PairA action, agent 2 should pick up frame 120 of PairB action .. but It doesn't so I can't build an army with one pair action ( two actions totall) what could I do? Attachments:
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Post by haaranoos on Mar 4, 2013 7:27:27 GMT -5
well ... I think the solution might be creating different offsets of the same actions manually in motion builder ... don't you think so ?
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Post by Yeah YANG on Mar 4, 2013 10:29:24 GMT -5
Hi haaranoos, I'm not sure what is happend, If you don't mind, please send me a file and I'll see it tomorrow morning! yeahy2@qq.com Thank you for your feedback! well ... I think the solution might be creating different offsets of the same actions manually in motion builder ... don't you think so ?
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Post by haaranoos on Mar 5, 2013 3:11:36 GMT -5
hi Yeah I sent you the file .... please help as always...
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Post by haaranoos on Mar 9, 2013 7:12:32 GMT -5
hello Yeah!
I think I've got a strange problem with placement node itself...
the scale property of the placement node doesn't work for me.. no matter how I set the scale of the agent .. it just creates the same size of the agent
I didn't have this type of issue in the previous versions... perhaps I'm doing something wrong huh?!!!!
I don't know what is going on! !!
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Post by Yeah YANG on Mar 9, 2013 21:02:16 GMT -5
Hello haaranoos, the agent scale is not controlled at place node, it should on agent group node: please see the attached image:) Best regards! hello Yeah! I think I've got a strange problem with placement node itself... the scale property of the placement node doesn't work for me.. no matter how I set the scale of the agent .. it just creates the same size of the agent I didn't have this type of issue in the previous versions... perhaps I'm doing something wrong huh?!!!! I don't know what is going on! !! Attachments:
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Post by haaranoos on Mar 10, 2013 2:09:05 GMT -5
hi Yeah! oopss!! my mistake .. sorry may I ask a question about choosing motion and geometry? - consider that we have two different actions. we call them .. Heavy Hand, and Light Hand. the first one is for a warrior caring a heavy sword with his right hand ( his right hand feels the weight).. the second is for a warrior caring a light spear ( right hand is a little higher). I have two different geometries too like: a heavy sword and a spear with mesh drive 3, I want the agent to pick up the heavy sword and its related motion and light spear with its related motion ... is it possible to do so? or I need to created two type of agents ? thank you Yeah
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Post by Yeah YANG on Mar 10, 2013 7:58:53 GMT -5
Hello haaranoos, Just 1 agent but 2 actions Some people also asked the same question~ Please just animate that sword to different hand and make 2 different actions, that should be OK, you can add some constrains and put the bone(sword) to the different hand, that should OK. Best, hi Yeah! oopss!! my mistake .. sorry may I ask a question about choosing motion and geometry? - consider that we have two different actions. we call them .. Heavy Hand, and Light Hand. the first one is for a warrior caring a heavy sword with his right hand ( his right hand feels the weight).. the second is for a warrior caring a light spear ( right hand is a little higher). I have two different geometries too like: a heavy sword and a spear with mesh drive 3, I want the agent to pick up the heavy sword and its related motion and light spear with its related motion ... is it possible to do so? or I need to created two type of agents ? thank you Yeah
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Post by haaranoos on Mar 11, 2013 4:56:40 GMT -5
hi Yeah!
giving sword to the other hand ( left hand) is not what I really want...
in fact I'm stuck to this plan that these two actions are for the right hand .. and with these two geometries ( heavy sword and light spear)
still I don't have any other choice? thank you in advance
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Post by Yeah YANG on Mar 12, 2013 3:06:06 GMT -5
Oh, I know what you want, you want use the action to select the geometries. It's a great idea but currently it cannot, so sorry about that~~ later, the agent variable maybe can extend this feature to work:) Thank you for your suggestion!! hi Yeah! giving sword to the other hand ( left hand) is not what I really want... in fact I'm stuck to this plan that these two actions are for the right hand .. and with these two geometries ( heavy sword and light spear) still I don't have any other choice? thank you in advance
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