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Post by Climberfx on Sept 2, 2017 20:02:32 GMT -5
Hey mr Yang. Could you consider an implementation of Miarmy to run on Unity 3D, as a plugin? Like we do in Maya? so i can animate, place roads, triggers and behaviors inside Unity 3D in runtime? (realtime) That would be a great addition to your portfólio!
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Post by Climberfx on Sept 24, 2017 2:24:21 GMT -5
No one response?
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Post by Yeah YANG on Sept 24, 2017 9:26:20 GMT -5
No one response? Hello climberfx, Sorry for late reply, This cannot be done in a short time, deeply sorry about that! But we' have the FBX exporter which we successfully import the characters to u3d. Cheers! --Yeah
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