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Post by tom891 on Oct 6, 2017 6:03:21 GMT -5
Hey I think about a feature that would be useful for working with animation. A window where you can see all the animations on the character. Appearance can be shown in cubist form or in real geometry.
In this window we could see all the animations. But first of all the transition between the animations. For example, we see a character who performs a transition in loop mode --walk--walk to stend--stend-- In this window will be easy to see how the change parameters in specific animations affect the overall motion.
Regard Tom
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Post by tom891 on Oct 14, 2017 8:51:32 GMT -5
Hello, I found with similar functionality has action proxy editor. basefount.atlassian.net/wiki/spaces/MDE/pages/524801/Action+Proxy+ListOne change would be useful. The proxy editor uses only simple transition, skipping settings such as Exit choices. The transition map acceptance mode would be useful for testing sequences of animations with transitions. Regards Tom
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Post by Yeah YANG on Oct 20, 2017 3:58:09 GMT -5
Dear Tom,
Thank you for your suggestion, After the version 6.0, we removed this feature, because it's difficult to use. We'll make the "selection and play" feature for agents, For example when you select the action node, all agents will play the action which you selected.
Cheers! --Yeah
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Post by tom891 on Oct 21, 2017 6:09:47 GMT -5
Hey, What will happen if I mark eg walk and stand action.
It could play the animation according to the order selection. Also accept the transition maps.
T.
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Post by Yeah YANG on Oct 21, 2017 9:01:20 GMT -5
Oh Yes it is, it will based on the selection order Cheer! --Yeah
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Post by tom891 on Oct 22, 2017 10:21:01 GMT -5
Useful improvements. I have only one request The version on macOS is still beta. Can you post new versions? Regards Tom
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