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Post by nickeays on Jan 7, 2018 23:28:47 GMT -5
Im using mac and really struggling to get maya 2016 first release installed to use miarmy, is this the only maya version supported with mac? Someone please help!!
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Post by Yeah YANG on Jan 10, 2018 4:42:34 GMT -5
Dear Nickeays,
Thank you for your testing!
Our mac version is not very stable recent 2 months, Would it be possible that use Windows or Linux one? recently?
Cheers! --Yeah
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Post by nickeays on Jan 25, 2018 21:08:55 GMT -5
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Post by Yeah YANG on Jan 26, 2018 21:35:45 GMT -5
Thank you for your testing Nickeays. That may caused by viewport. If you switch it to vp1, it should be resolved. Cheers! --Yeah
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Post by tom891 on Feb 22, 2018 5:43:22 GMT -5
Hey, I installed version 6.2 and found some bugs 1. Does not support Maya 2016, plugin it is visible only in Maya 2018. 2. Brian Viever does not start up # Error: RuntimeError: file /Applications/Basefount/Miarmy/maya/scripts/brainView.py line 164: A QApplication instance already exists. # 2. When I try to create bound and try place agent // Error: Failed to create evaluator for "drawdb / geometry / miarmy / McdBound" due to current drawing API is not supported. // 3. Transition map viever. When new node is created, all the nodes come together on top of each other in the place of the cross. Creating a connection between nodes does not work. Scaling the view does not work. 4. This is a small mistake, the icons in the shelf are very distracted. Attachment. For now, I have stable version 6.0.04 beta for Maya 2016. Everything works. Thank you for supporting the Mac OS. I love MiArmy, I hope you can fix problems in Maya 2018. Regards Tom
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Post by Yeah YANG on Feb 22, 2018 17:38:16 GMT -5
Dear Tom,
1. We'll upload the version support maya 2016/2017 today.
2. Autodesk changed a LOT of in Maya2018 We've been rewriting it much time such as viewport 2, transition map and brain view. They're all ok in Windows but there are some issues in Mac/Linux We'll fix them in this week and finish the migration.
The only issue we're not sure is: // Error: Failed to create evaluator for "drawdb / geometry / miarmy / McdBound" due to current drawing API is not supported. // We'll check this in depth.
Thank you for your feedback!!
Cheers! --Yeah
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Post by tom891 on Feb 23, 2018 10:55:37 GMT -5
Hey,
You're doing a really good job. The best Maya plugin:) I imagine that this is a lot of work. Even Autodesk has problems with Maya 2018. Second update and still a lot of errors.
Regards Tom
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Post by tom891 on Mar 6, 2018 5:59:14 GMT -5
Hello, I installed 6.2.11. When try to create bond // Error: Failed to create evaluator for "drawdb/geometry/miarmy/McdBound" classification because the current drawing API isn't supported. // When try to populate agent // Error: Failed to create evaluator for "drawdb/geometry/miarmy/McdAgentDummy" classification because the current drawing API isn't supported. // When try to create placement // Error: Failed to create evaluator for "drawdb/geometry/miarmy/McdPlace" classification because the current drawing API isn't supported. // Transition Map Viev Scale view dont work. I use tablet Wacom. Old Transition Map work. Delete node dont work. When open node, and then close, Transition Map View also close. When conect Nodes, sometimes other connections disappear. The window starts in full screan mode. Earlier this was not the case, you can not see the share names in the outliner Icons on the shelf still with big gaps Maya 2016 dont support Attachments:
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Post by Yeah YANG on Mar 6, 2018 7:26:22 GMT -5
Thank you very much!Hello, I installed 6.2.11. When try to create bond // Error: Failed to create evaluator for "drawdb/geometry/miarmy/McdBound" classification because the current drawing API isn't supported. // When try to populate agent // Error: Failed to create evaluator for "drawdb/geometry/miarmy/McdAgentDummy" classification because the current drawing API isn't supported. // When try to create placement // Error: Failed to create evaluator for "drawdb/geometry/miarmy/McdPlace" classification because the current drawing API isn't supported. // Would you please set the viewport setting (Settings Window > Display) to OpenGL - Legacy
Transition Map Viev Scale view dont work. I use tablet Wacom. Old Transition Map work. Would you please try middle mouse scrollDelete node dont work. Would you please try click delete key directly (Do not use the right click > delete)When open node, and then close, Transition Map View also close. We didn't notice this issue, let's test it again.When conect Nodes, sometimes other connections disappear. Refresh it would fix it. Or scale it down.The window starts in full screan mode. Earlier this was not the case, you can not see the share names in the outliner We didn't notice this issue, let's test it again.Icons on the shelf still with big gaps We'll fix this shortly today.Maya 2016 dont support
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Post by tom891 on Mar 6, 2018 10:34:44 GMT -5
Would you please set the viewport setting (Settings Window > Display) to OpenGL - Legacy this advice solves the problem. How is the difference between Legacy and Core Profile (standard setting)
Would you please try middle mouse scroll. Mouse work, but why the tablet does not work:)
Delete node dont work. Would you please try click delete key directly (Do not use the right click > delete) Delete work, from menu and from keybord key, but to see the change, you have to close and open the window
The window starts in full screan mode. Earlier this was not the case, you can not see the share names in the outliner We didn't notice this issue, let's test it again. this happens if Maya is in Full Screen mode
Generaly for Brain Viever,Transition Map When these windows are open and click on some Maya UI element. The windows disappear, they are arranged under May's entire interface. After click in another AO, every time we have to bring the window forward again from the MAc OS interface. When you start Brain Viever MAya very slow
Regards Tomek
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Post by tom891 on Apr 4, 2018 23:37:35 GMT -5
Hey, I installed a new version. 6.2.15 This problem with the Transition Map is still there When these are open and click on some Maya UI element. The windows disappear, they are arranged under May's entire interface. When May is in Full Screan mode, Transition Map also opens in Full Scren mode, covering the entire interface. The same problem with Brain Viever. But I discovered the following, maybe it will help . When we start Maya for the first time. And it is not in Full Scren mode. We will start Brain Viever, then it will open in a normal window. But clicking on the Maya interface still causes that this window jumps under at Maya UI. If we now turn on Maya Full Scren mode, and we start Brain Viever, the window will open correctly (not in full screan mode). Clicking on maya ui also does not cause a window to jump under maya ui. This method does not work with Transition Map I also have a question about Maya 2016. Miarmy 6.2.15 still does not support Maya 2016. Regards Tom
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Post by Yeah YANG on Apr 5, 2018 21:07:23 GMT -5
Thank you very much Tom, Previously we didn't understand your meanings, and then we've tested it on Mac, and notice the issue you mentioned. We're looking at this now and will try to fix it soon. Cheers! --Yeah Hey, I installed a new version. 6.2.15 This problem with the Transition Map is still there When these are open and click on some Maya UI element. The windows disappear, they are arranged under May's entire interface. When May is in Full Screan mode, Transition Map also opens in Full Scren mode, covering the entire interface. The same problem with Brain Viever. But I discovered the following, maybe it will help . When we start Maya for the first time. And it is not in Full Scren mode. We will start Brain Viever, then it will open in a normal window. But clicking on the Maya interface still causes that this window jumps under at Maya UI. If we now turn on Maya Full Scren mode, and we start Brain Viever, the window will open correctly (not in full screan mode). Clicking on maya ui also does not cause a window to jump under maya ui. This method does not work with Transition Map I also have a question about Maya 2016. Miarmy 6.2.15 still does not support Maya 2016. Regards Tom
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Post by Yeah YANG on Apr 15, 2018 21:21:06 GMT -5
This problem has been fixed. The transition map and brain view will be always on top if windows/linux/macosx. Cheers! --Yeah Hey, I installed a new version. 6.2.15 This problem with the Transition Map is still there When these are open and click on some Maya UI element. The windows disappear, they are arranged under May's entire interface. When May is in Full Screan mode, Transition Map also opens in Full Scren mode, covering the entire interface. The same problem with Brain Viever. But I discovered the following, maybe it will help . When we start Maya for the first time. And it is not in Full Scren mode. We will start Brain Viever, then it will open in a normal window. But clicking on the Maya interface still causes that this window jumps under at Maya UI. If we now turn on Maya Full Scren mode, and we start Brain Viever, the window will open correctly (not in full screan mode). Clicking on maya ui also does not cause a window to jump under maya ui. This method does not work with Transition Map I also have a question about Maya 2016. Miarmy 6.2.15 still does not support Maya 2016. Regards Tom This problem has been fixed. The transition map and brain view will be always on top if windows/linux/macosx. Cheers! --Yeah
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Post by tom891 on Apr 16, 2018 4:48:36 GMT -5
Hello, excellently. When is the new version for download T.
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Post by Yeah YANG on Apr 16, 2018 5:19:19 GMT -5
Recently there will be a final 6.2.x uploaded, which would be 6.2.21 or 22. BTW, Then, it will be 6.5.00Beta (which we're doing the refractory the entire render engine) And the version 6.7.0 we're redoing the entire display engine and some logic engine Cheers! --Yeah Hello, excellently. When is the new version for download T.
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