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Post by Yeah YANG on Apr 20, 2013 2:43:43 GMT -5
Video uploaded to: youtu.be/DIingFrYn78The workflow of adding and rendering fur/hair etc please find the simple scripts into the attachment. Renderer: must be Arnold Support: Maya Hair, Maya Fur, XGen, Yeti, Shave, etc. Thank you for your testing! Basefount
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Post by ramade on Dec 2, 2015 16:41:08 GMT -5
Hello Yeah,
Is there any workflow or tutorial for rendering hair with V-Ray!?
Thanks,
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Post by Yeah YANG on Dec 3, 2015 11:26:32 GMT -5
Dear Ramade, Nice to talk to you again. The tutorial is only for Arnold currently. Let me check how can we render it in V-ray. Due to the v-ray not support hair proxy, this might be more difficult to achieve. It may need to include the hair session into the .vrscene render. Please give us some time and we'll try this out Cheers, --Yeah
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Post by ramade on Dec 3, 2015 11:58:14 GMT -5
Thanks Yeah,
Even if it possible to have it as a mesh Drive 3.0 would be very helpful. The way that I'm thinking now..is to export an alembic version of the agent sim and constraint the hair bases that I have to a rivet on the guys head by scripting. In my case I don't need the hair to be dynamic.
Thanks again, Igor
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Post by Yeah YANG on Dec 3, 2015 19:56:49 GMT -5
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Post by samrat on Dec 29, 2015 5:54:41 GMT -5
hi yeah yang miarmy is a great plug in for realstic croud but i have a problem when i export mr proxy this error evry time plz give me solution thank you exportMRProxy(10, "c:/abc/mrfur") # Error: NameError: file <maya console> line 3: global name 'mc' is not defined #
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Post by Yeah YANG on Dec 29, 2015 19:58:34 GMT -5
Hello samrat, Please run "import maya.cmds as mc" in script editor "python" tab. However, we not recommend you use mental ray to render fur. Is that possible test the Arnold Render? Cheers! --Yeah hi yeah yang miarmy is a great plug in for realstic croud but i have a problem when i export mr proxy this error evry time plz give me solution thank you exportMRProxy(10, "c:/abc/mrfur") # Error: NameError: file <maya console> line 3: global name 'mc' is not defined #
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Post by samrat on Dec 31, 2015 1:30:47 GMT -5
now this error plz give me solution thanx exportMRProxy(10, "c:/abc/mrfur") # Error: TypeError: file <maya console> line 11: range() integer end argument expected, got float. # or can u give me blend shape tutorial ? thank you happy new year
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Post by samrat on Jan 2, 2016 8:24:14 GMT -5
exportMRProxy(10, "c:/abc/mrfur") # Warning: May exceed the agent id range. # # Error: NameError: file <maya console> line 18: global name 'mm' is not defined #
dear yeah yang plz give me solution this error i have maya 2016 vray or mental ray or shave plugin plz give me any fine solution thank you or it possybible plz give me tutorial hair
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Post by Yeah YANG on Jan 2, 2016 9:25:15 GMT -5
Hello samrat, For rendering the Shave, the only solution now is Arnold: basefount.atlassian.net/wiki/display/MDE/Arnold+and+Shave+FurAnd now there are some changes and you don't need to use the script yourself. Is this OK with you? Cheers! --Yeah exportMRProxy(10, "c:/abc/mrfur") # Warning: May exceed the agent id range. # # Error: NameError: file <maya console> line 18: global name 'mm' is not defined # dear yeah yang plz give me solution this error i have maya 2016 vray or mental ray or shave plugin plz give me any fine solution thank you or it possybible plz give me tutorial hair
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Post by Yeah YANG on Jan 2, 2016 9:27:26 GMT -5
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Post by samrat on Jan 2, 2016 10:40:13 GMT -5
thank u yang i did practicle your sample T2_S02_TwoTypes.ma or use 91 charchache tutorial in maya 2016 mental ray or nothing change script first prob. solve by u . 2nd i change "for j in range(totalTime):" (total time =frame no.) & this error exportMRProxy(10, "c:/abc/mrfur") # Warning: May exceed the agent id range. # # Error: NameError: file <maya console> line 18: global name 'mm' is not defined # plz tell me now what i do i have a model with blend shape when i send geo in agent blend shape deleted.....
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Post by Yeah YANG on Jan 4, 2016 23:30:27 GMT -5
Hello Samrat, 1. mssing module "mm", You need to use: import maya.mel as mc 2. The blendshape will be delete on original agenet, so you need to rebuild it on original agent. Sorry about this. Cheers! --Yeah thank u yang i did practicle your sample T2_S02_TwoTypes.ma or use 91 charchache tutorial in maya 2016 mental ray or nothing change script first prob. solve by u . 2nd i change "for j in range(totalTime):" (total time =frame no.) & this error exportMRProxy(10, "c:/abc/mrfur") # Warning: May exceed the agent id range. # # Error: NameError: file <maya console> line 18: global name 'mm' is not defined # plz tell me now what i do i have a model with blend shape when i send geo in agent blend shape deleted.....
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Post by samrat on Jan 5, 2016 2:48:36 GMT -5
exportMRProxy(10, "c:/abc/mrfur") # Error: AttributeError: file <maya console> line 3: 'module' object has no attribute 'setAttr' # sorry for intupction other i use T3_S06_02_Formation2D_Multi.ma but how can place multi agent do formation i use miarmy 4.5 maya 2016 or 2014 both use
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Post by samrat333 on Jan 9, 2016 1:27:04 GMT -5
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