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Post by marcosramone on Jan 3, 2018 18:07:41 GMT -5
Hi, I'm using Miarmy 5.0.19 with Maya 2017 (Mtoa 2.1.0) and I can't render the standin file that I exported. I create a standIn and it seens to be working ('cause the bounding box is the exactly size of the crowd). But when I click in render this error msg appers: "// Error: [ass] line 236: pCube1_locoGeoShape4.shader: unresolved reference to 'aiStandardSurface1SG'" This is just a very simple scene. The OA is a box with a arnold shader. I'm importing the standIn in the same file of the "Miarmy_Contents" When I export the scene on the "Procedural DSO Folder" I'm putting the "mtoa2.1.0" McdArnoldDSO2.dll file. Anyone could help me? If you like to download the scene it is here: www.dropbox.com/s/ynvlc0j3uant8lr/standIn.mb?dl=0Thanks!!
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Post by Yeah YANG on Jan 3, 2018 21:02:34 GMT -5
Hello Marcos,
Arnold is changing its .ass format from time to time, we hate this but we have to follow it.
So, the mtoa2.1.0 need Miarmy 6.2 or higher version.
We have Miarmy 6.2.04RC online. And today we'll upload the Miarmy 6.2.05RC
Both of them support mtoa2.1.0
Would you please change your version and try again.
Cheers! --Yeah
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