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Post by haaranoos on Feb 14, 2019 14:12:59 GMT -5
Hello Yeah!
These days I'm quick testing the new crowd system Atoms for Maya to see what It offers and what are Its capabilities ,the only reason I'm doing this is because It is available for Houdini too. to be honest, I prefer Miarmy over it and I think Miarmy can do better for just a few update in brain view and few panel remastering, and so on.
my question:
Is Miarmy gonna be for Houdini some day? selecting an specific agent and overriding its attributes And, foot locking system of Atom are main advantages of it, I think Miarmy should have it.
thank you very much
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Post by Yeah YANG on Feb 24, 2019 20:16:19 GMT -5
Thank you for your suggestion Haaranoos, 1. selecting an specific agent and overriding its attributes And, foot lockingWe'll add this feature very soon. Also the IK lock is avaliable in Miarmy only it's not very easy to use, we'll optimize it these days. 2. We can export the .abc, arnold(.ass) to houdini for render but cannot directly operate agents inside. And there is no near plan to integrate it since there are already 2 software in there. We'll focusing on optimize Miarmy in Maya this year in all aspects. Thanks again! Cheer, -Yeah Hello Yeah! These days I'm quick testing the new crowd system Atoms for Maya to see what It offers and what are Its capabilities ,the only reason I'm doing this is because It is available for Houdini too. to be honest, I prefer Miarmy over it and I think Miarmy can do better for just a few update in brain view and few panel remastering, and so on. my question: Is Miarmy gonna be for Houdini some day? selecting an specific agent and overriding its attributes And, foot locking system of Atom are main advantages of it, I think Miarmy should have it. thank you very much
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