Hi there,
Thank you guys again for Miarmy!
I'm wondering if you guys could list some possible reasons an agent might not render. ( Using Mental Ray and mesh drive 3.0 )
I am having an issue where some of my agents will render, where others will not.
Some of these agents have multiple parts to them. ( Body, clothes, shoes, etc.)
I get this error in the script editor.
Error: (Mayatomr.Geometry) : MDG_ClothMesh_2_ZombieGirl1Geo12Shape: no material assigned, ignored //
However it only give me the error for one of my agents, there are other agents with no error that also aren't rendering. ( Leading me to believe it's not the issue. )
Things I have tried.
1.Assigning new material. ( Maybe I did the process wrong, are you able to do this by selecting the "active geometry" and assigning a new material? )
2.Deleting some geometry.
3.Fiddled for a couple hours, checked online, admitted defeat and came here hoping you guys might be able to help.
Not sure if this is relevant but I also get this error for a character that is NOT a miarmy agent. ( Doesn't give me any issues though. )
// Warning: (Mayatomr.Scene) : mariacombo1:polySurface182Shape: empty or corrupted UV set map1 detected, ignored //