Deleted
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Post by Deleted on Oct 30, 2014 12:01:47 GMT -5
They will break But it's okay, you can change the name back and it will work. I just wonder where the hard coded name is and if I can change it.
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Post by Yeah YANG on Oct 30, 2014 19:20:14 GMT -5
Hello kleer001, It should be able to rename I believe, for example "walk_action_loco" you can rename it to "walkHappy_action_loco" And also there should be an action shell node "walk_actionShell_loco" you also need to change it to "walkHappy_actionShell_loco" and the logic channel you need change from "walk" to "walkHappy" also you can change the suffix of it like "walk_action_man". Please give us your scene file for debug if you need, it is should be able to renamed Cheers! --Yeah They will break But it's okay, you can change the name back and it will work. I just wonder where the hard coded name is and if I can change it.
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Deleted
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Post by Deleted on Oct 31, 2014 12:10:14 GMT -5
Oh? Maybe it's my license issue then. But that's another thread. I emailed you.
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Post by Yeah YANG on Oct 31, 2014 19:11:51 GMT -5
Hello Kleer, Yes, it need to rename the action to the right naming convention. And also if you have transition map, you need to rename the action shell as well. Regrading the lic, I already sent the new key to your mail. I sent that previously but maybe you didn't received Best regards! --Yeah Oh? Maybe it's my license issue then. But that's another thread. I emailed you.
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Post by Deleted on Nov 6, 2014 14:15:22 GMT -5
All sorted!
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