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Post by michaelb01 on Oct 31, 2014 13:04:56 GMT -5
If I enable "collideFeel" on some bones (e.g. head, chest, hands and feet) Maya seems to always crash when I go back to frame 1......
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Post by Yeah YANG on Oct 31, 2014 19:15:06 GMT -5
Hello Mike, Maybe you need to send us a Maya file. It's very hard to tell what's going on without file debug. Best, --Yeah If I enable "collideFeel" on some bones (e.g. head, chest, hands and feet) Maya seems to always crash when I go back to frame 1......
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Post by michaelb01 on Nov 3, 2014 9:16:08 GMT -5
Hi i've attached a simple example scene. The problem seems to arise if I have bones (other than the hip bone) which have "collide feel" enabled then I create some logic to enable dynamics based on a collision. The scene i've attached will probably crash when you try to play it back, but if you delete the "collideDynamics" logic it should be ok.. ARM_mocap2_anima_OAT_v005_mlb_BUG.zip (283.01 KB) Thanks, Mike
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Post by Yeah YANG on Nov 3, 2014 19:52:52 GMT -5
Hello Mike, Oh yes, this a bug. and caused by combine RBD and collide check used at the same time. Let us fix it in recent 1~2 days, it's a little difficult to debug Please hold on and wait a little bit. But if you want to make it work, please turn off check collide on all bones temporarily. Thank you very much for your feedback Mike! --Yeah Hi i've attached a simple example scene. The problem seems to arise if I have bones (other than the hip bone) which have "collide feel" enabled then I create some logic to enable dynamics based on a collision. The scene i've attached will probably crash when you try to play it back, but if you delete the "collideDynamics" logic it should be ok.. View AttachmentThanks, Mike
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Post by michaelb01 on Nov 6, 2014 7:08:19 GMT -5
Did you have a chance to look at this? It's quite a big deal as if we have agents colliding and falling over we need to enable collide on the feet for other agents to trip over. Then the only way to do this is to disable compound RBD but that makes the dynamics behave really badly... It would be great if you could find a solution for the bug
Thanks, Mike
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Post by Yeah YANG on Nov 6, 2014 9:02:21 GMT -5
Dear Mike, Our engine is currently under major fixing and it will last about 3 days. So this problem maybe able to be solved next Wednesday and deliver to you next Thursday. Apology but hope you understanding Best regards! --Yeah
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Post by michaelb01 on Nov 6, 2014 11:41:34 GMT -5
Hi Yeah,
No problem, thanks for looking into it!
Mike
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