kalan
New Member
Posts: 7
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Post by kalan on Oct 31, 2014 13:44:35 GMT -5
Has anyone found a way to turn off the global anti-overlap auto adjustment without using the method on this page? basefount.atlassian.net/wiki/display/MDE/Pairing+PlacementI didn't need to do everything in that tutorial, so I stopped at the point of turning off the auto adjustment, unfortunately, when the placement nodes are children of other placement nodes agents won't place on them. The problem is that I have a lot of placement nodes for a very large scene. The more nodes I place, the more they start to act strangely, in particular the ones set to "formation." I found that by parenting the placement nodes, making adjustments, then unparenting them again will give me clean placements without a lot of distortion, but it's a hassle. Global anti-overlap auto adjustment is a cool feature, but it seems to be causing problems in my placement nodes that are nowhere near each other. It would be great if I could just turn it off. Thanks, Kalan
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Post by Yeah YANG on Oct 31, 2014 19:09:43 GMT -5
Hello Kalan, Please group them into different blank group with 0 translate and rotate, the detail is below: 1. Please parent them into different blank groups Like this: group1 > place1 group2 > place2 group3 > place3 2. And also make sure groups are zero translate and rotate. group1 (translate 0 0 0, rotate 0 0 0, scale 1 1 1) group2 (translate 0 0 0, rotate 0 0 0, scale 1 1 1) group3 (translate 0 0 0, rotate 0 0 0, scale 1 1 1) 3. Then they'll not anti-overlap for all the place node. Hope this helps! --Yeah
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kalan
New Member
Posts: 7
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Post by kalan on Nov 1, 2014 13:48:00 GMT -5
Hi Yeah,
That worked thank you.
The first time I did it, I parented the groups under another placement node, and the agents did not place. Once I tried it the way you suggested here it worked.
Thanks again.
Kalan
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