Hi Yeah
i have been working on a small project in the holiday.
And i noticed a bug in MyArmy
It seems like if i scale my agents to maybe 4 times the size of another agent. The sound perception does not work properly.
the scenario is this, i have some agents placed next to each other. they are acting as automatic turrets.
Another kind of agent approaches the turrets and they will try to get passed them, by trying to destroy the turrets.
what should have happen is that when the moving agents starts to attack the turret agents, the HP from the turrets would drop and eventually disable them.
now, the problem is now that the HP does not drop as expected. as far i can tell only one of the turrets respond and gets disabled.
also as i mentioned i have scaled the turret agents four times the size as the enemy agents and that is messing up the sound perception.
An interesting thing i learned, is that if i multiply my sound range the number of times i have scaled my agent up, then the sound perception actually works again. unfortunately the sound range would get way too large.
i hope not this is too confusing
and by the way, i still love the plugin!
kind regards
Andrew