|
Post by bolshoy on Jun 7, 2016 6:12:47 GMT -5
1) Open empty scene 2) push button 'Ready' 3) go to the first time frame 4) play forward or go to the second frame
|
|
|
Post by eddgarpv on Jun 7, 2016 9:56:25 GMT -5
yes, I get the same crash with Maya 2016 Ext1 SP6 / Debian Linux:
Stack trace: /lib/x86_64-linux-gnu/libc.so.6(+0x35180) [0x7f76df548180] MObjectArray::~MObjectArray() ReadyData::~ReadyData() McdBrain::__REFLEX__(MTime&) McdBrain::compute(MPlug const&, MDataBlock&) THdependNode::computePlug(Tplug const&, TdataBlock&) TdependNode::dbEvaluate(TmsgEval&) TdependNode::mpSafeDbEvaluateWithSet(TmsgEval&) Tplug::getValue(TdataHandle&, TdataBlock const&, bool, bool, bool) const Tplug::getValue(TdataHandle&, TdgContext const&) const TdependNode::getPlugValue(Tplug const&, TdataHandle&, TdgContext const&) TdependNode::processMessage(Tmsg&) TmsgPlugValue::send() MPlug::asBool(MDGContext&, MStatus*) const EDTTrigger(MObject const&, MString const&, EDTTriggerType) giveTimeToBrain(MTime&) /usr/autodesk/maya2016/lib/libOpenMaya.so(+0x31d1e5) [0x7f767c76b1e5] THclient::userTimeChangeCallbackCB(Tclient*, TclientServer*, TserverMsg const&) TclientTypes::CallbackManager::notify(TclientServer const*, TserverMsg const&) TdelayedClientServer::notifyClients(TserverMsg const&) TdependGraph::timeChanged(TanimTime const&) const TdnTime::setCurrentTime(TanimTime const&) TdependGraph::setTime(TanimTime const&, bool) TcurrentTimeCmd::viewTime(TanimTime const&, bool, bool) TcurrentTimeCmd::doIt(TargList&) TmetaCommand::doCommand(TargList&) Mel_Command_Dispatch(SphNode*) node_exec fc_if node_exec f_function_entry_node node_exec sophia_call_executable SophiaExecutable::evaluate(void*) TcommandEngine::executeCommand(Tstring const&, bool, bool, TmelCmdResult*, unsigned int) TscriptAction::execute(Tevent const&, TinterpreterResult**) TrunTimeCommand::doCommand(TargList&) Mel_Command_Dispatch(SphNode*) f_function_entry_node node_exec
Fatal Error. Attempting to save in /usr/tmp/eddgarpv.20160607.0945.ma
edit: And I just reported it
|
|
|
Post by Yeah YANG on Jun 7, 2016 10:36:46 GMT -5
Thank you very much for feedback!!
We'll check and fix it asap.
I have 2 quick questions:
Is that crash in 4.7.09?? Is that crash in Maya 2015?? or 2014?
Cheers! --Yeah
|
|
|
Post by eddgarpv on Jun 7, 2016 11:24:08 GMT -5
Miarmy 4.7.09 works fine (following the same steps) I don't have older Maya versions installed :/
|
|
|
Post by bolshoy on Jun 7, 2016 11:29:04 GMT -5
Previous versions of miarmy are ok. I have no maya 2015 and 2014.
|
|
|
Post by Yeah YANG on Jun 7, 2016 21:02:00 GMT -5
It fixed. I'll upload 4.7.12 later on.
Cheers! --Yeah
|
|
|
Post by bolshoy on Jun 8, 2016 4:49:53 GMT -5
Thank you very much Yeah!
|
|
|
Post by eddgarpv on Jun 8, 2016 9:40:55 GMT -5
ok, all is working now in Miarmy 4.7.12 thanks!
|
|
|
Post by Yeah YANG on Jun 9, 2016 3:09:59 GMT -5
Hello, Thank you for feedback!! This is due to I added a new feature, the new feature allow you make multiple default action in default decision node. We miss-consider some situation without agents, now fixed the crash. Now you can fill default action like this: 1. walk|stand|run|jog 2. story:sto1 The 2nd story mode can also control the weight of each action for multiple action select. Cheers!
|
|
|
Post by bolshoy on Jun 9, 2016 9:41:50 GMT -5
Wow, its really powerful for not connected transition graphs.
|
|