nick
New Member
Posts: 1
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Post by nick on Jul 13, 2017 9:21:02 GMT -5
Hi, having some problems rendering a stadium-scene that i'm working on. Followed the vray guidelines and exported a vrscene that i import into another maya-scene for lighting. Renders ok with one or two lights, but when i have more lights then that it loads everything fine but gives me a crash after 30-60% of the render. Its not running out of memory either so that is not the issue.
using vray 3.52.02 and miarmy 5.0.19 on a linux machine.
/Nick
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Post by Yeah YANG on Jul 13, 2017 19:22:19 GMT -5
Hello Nick, Firstly may I ask, whether the render begin or not? And, our system dont need to export the vrscene now, the new pipeline is here, and it supports directly submit batch rendering. basefount.atlassian.net/wiki/display/MDE/V-Ray+Frame+Test+and+Motion+BlurThere indeed are some other clients mentioned when increase the light number would cause crash and we still cannot find the reason, I guess it is something related with the shaders or light complexity. Is that possible decrease that number of lights or change some other settings for testing. Or use our new clone tool to render some part of agents, by turning on the clone ratio on place node "clone percent". I'm sorry for this issue. Cheers! --Yeah
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