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Post by suryanshu on Mar 6, 2013 8:22:42 GMT -5
In my setup I have cars moving in a city street. However, it all looks very CG as they have the same initial speed that I set up using the default decision. Is there a way by which I can give each car a random different speed? I have attached a screenshot of my setup. Thanks.
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Post by suryanshu on Mar 6, 2013 8:23:32 GMT -5
The Maya scene file. Attachments:
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Post by Yeah YANG on Mar 6, 2013 9:50:41 GMT -5
I added some variations on the speed, please refer it in attachment:) Attachments:
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Post by suryanshu on Mar 6, 2013 14:17:17 GMT -5
I think you used Maya 2013 for this. I am using Maya 2012. I am getting errors and can't open the file. Can you do that on a 2012 file? Or maybe you can take screen capture of your decision nodes and explain how you did that? Thanks in advance.
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Post by Yeah YANG on Mar 6, 2013 21:32:00 GMT -5
Please enable the "ignore the version" option when you open the scene. Or let me send you later a new version I think you used Maya 2013 for this. I am using Maya 2012. I am getting errors and can't open the file. Can you do that on a 2012 file? Or maybe you can take screen capture of your decision nodes and explain how you did that? Thanks in advance.
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Post by suryanshu on Mar 6, 2013 21:44:15 GMT -5
I did try the ignore version. It didn't work. Could you send me another file or just the screenshots of the logic. I need to submit my project Friday morning. Sorry for the rush.
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Post by suryanshu on Mar 6, 2013 21:46:46 GMT -5
ALSO, is there a way to make the tz decrease gradually? When my car enters a zone for example, I want that it decelerates like in agent we have walk:rate. is there something equivalent for tz?
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Post by Yeah YANG on Mar 6, 2013 23:00:25 GMT -5
Hi suryanshu, 1. random the speed use the noise channels (but lower priority, so I put into lower than traffic light and collision avoidance) 2. stop slowly use the output filter ( I use 80% filter) I modified the sample file and attach that for you! Thank you! ALSO, is there a way to make the tz decrease gradually? When my car enters a zone for example, I want that it decelerates like in agent we have walk:rate. is there something equivalent for tz? Attachments:
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Post by Yeah YANG on Mar 6, 2013 23:00:44 GMT -5
Hi suryanshu, 1. random the speed use the noise channels (but lower priority, so I put into lower than traffic light and collision avoidance) 2. stop slowly use the output filter ( I use 80% filter) I modified the sample file and attach that for you! Thank you! ALSO, is there a way to make the tz decrease gradually? When my car enters a zone for example, I want that it decelerates like in agent we have walk:rate. is there something equivalent for tz? Attachments:
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