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Post by jamesjohn on Aug 28, 2017 16:29:55 GMT -5
Hi. You just recently helped me with a dynamic problem but I have another one now. If I create a push field (or any force field) the first time I simulate all my agents are affected even if they are not within the field, if I stop and run again, no-one is affected even if they are within the field. I did the changes you mentioned in my previous post first.
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Post by Yeah YANG on Aug 28, 2017 22:07:53 GMT -5
Hello Jamesjohn,
Is that possible send us a file again? (info@basefount.com)
Cheers! --Yeah
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Post by Yeah YANG on Aug 29, 2017 22:04:25 GMT -5
Hello Jamesjohn, I found the reason. 1. We need to turn off field feel flag on the OA's bone shape box. 2. The force of that field needs to 500000000 to push agents up. Cheers! --Yeah Hi. You just recently helped me with a dynamic problem but I have another one now. If I create a push field (or any force field) the first time I simulate all my agents are affected even if they are not within the field, if I stop and run again, no-one is affected even if they are within the field. I did the changes you mentioned in my previous post first.
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Post by jamesjohn on Aug 30, 2017 2:29:38 GMT -5
Thanks. Would that apply to enable dynamics with force as well?
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Post by Yeah YANG on Aug 30, 2017 3:05:38 GMT -5
If the agents were in the range of the field, it will apply a force on the body automatically (opposite the force center direction).
Cheers! --Yeah
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