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Post by antonblumenstein on Nov 1, 2017 5:11:01 GMT -5
hey there, I hope I'm at the right place to find help. I wanted to get started with miarmy and tried to do the quick start tutorial. I'm working with maya 2017 and run into an issue. When I create a new setup rig, I can't see the bounding box around the character. If I press the ready button and create the Original Agent I cant even see the shapes arround the Rig. If I activate to see the shape nodes in the outliner they are there, but I cant see them in my viewport. I'm running maya 2017 on a Mac and using the Miarmy 6 version. Which settings are wrong ? Thanks for your help ! Attachments:
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Post by antonblumenstein on Nov 1, 2017 5:46:40 GMT -5
I found the solution. I was in the Viewport 2.0 and i couldn't change it because in the Preferences > Display > Viewport 2.0 I had the Open GL - CoreProfile (strict) activated. Once I changed it to OpenGL - Legay and restartet Maya again. It finally worked !
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Post by Yeah YANG on Nov 1, 2017 21:50:00 GMT -5
Dear antonblumenstein,
Thank you for your testing!
Maya 2014 - 2016 better supports Viewport 1.0 Maya 2018 better supports Viewport 2.0
Cheers! --Yeah
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