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Post by grixen on Mar 16, 2013 20:34:29 GMT -5
Quote: >>>Attempt to use cache flow is crashing maya with fatal error ((( Several tests shows that all works fine if "cache bone translate" checkmark is turned on ahead. And stays untouched further. Even turning off is fatal. Deleting path to files helps to avoid crashing.>>> Attaching emergency saved scene and 2 files windows wanted to report to Microsoft. Attachments:
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Post by Yeah YANG on Mar 16, 2013 20:59:34 GMT -5
Hello grixen, I checked your file and fixed something, would you please try this new one in attachment, it should OK, Thank you! Quote: >>>Attempt to use cache flow is crashing maya with fatal error ((( Several tests shows that all works fine if "cache bone translate" checkmark is turned on ahead. And stays untouched further. Even turning off is fatal. Deleting path to files helps to avoid crashing.>>> Attaching emergency saved scene and 2 files windows wanted to report to Microsoft. Attachments:
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Post by grixen on Mar 16, 2013 21:05:28 GMT -5
i run it "as is" with c:\abc folder Still crashing files are good and working fine if checkmarks are ON and not disturbed.
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Post by Yeah YANG on Mar 17, 2013 9:39:41 GMT -5
Did you cache file without translate but enable with translate turned ON?? i run it "as is" with c:\abc folder Still crashing files are good and working fine if checkmarks are ON and not disturbed.
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Post by grixen on Mar 17, 2013 16:14:03 GMT -5
enable/disable "agent cache" and "bone translate" cause the same effect, alone or booth, doesnt matter.
rarely its going fine, i just went to try again, and first time it was ok, then i reopen the scene and issue is came back.
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Post by grixen on Mar 17, 2013 16:29:43 GMT -5
yes, forgot to mention that it appears not in moment of activation or deactivation instantly, but in moment i set the frame to 1.
its imprtant maybe, i dunno.
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Post by Yeah YANG on Mar 17, 2013 20:00:33 GMT -5
Would you please do not enable "is translate" since you cache without translate. Also I asked some people tested this, seems OK. yes, forgot to mention that it appears not in moment of activation or deactivation instantly, but in moment i set the frame to 1. its imprtant maybe, i dunno.
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Post by grixen on Mar 17, 2013 20:22:00 GMT -5
Ok, thank you. Anyway this issue is deturbing me less since its works even if not perfect. What really makes me nervous it is an previous situation with Agent viewer, which not allows me to reveal actual agent joint tree. And you somehow don't pay attention to that topic
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Post by Yeah YANG on Mar 18, 2013 5:36:30 GMT -5
Thank you for your feedback grixen, I tested some minutes ago and also found that problem (agent viewer), let us fix that today!! Thank you so much! Ok, thank you. Anyway this issue is deturbing me less since its works even if not perfect. What really makes me nervous it is an previous situation with Agent viewer, which not allows me to reveal actual agent joint tree. And you somehow don't pay attention to that topic
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Post by Yeah YANG on Mar 18, 2013 7:43:06 GMT -5
Hello grixen, the new Miarmy have auto enable/disable feedback mechanism, so please open both Brain viewer and Agent viewer. Then the agent viewer will be work!! we'll improve this later~ Thank you!! Ok, thank you. Anyway this issue is deturbing me less since its works even if not perfect. What really makes me nervous it is an previous situation with Agent viewer, which not allows me to reveal actual agent joint tree. And you somehow don't pay attention to that topic Attachments:
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Post by grixen on Mar 18, 2013 8:04:31 GMT -5
Oh, yes it is Maybe would better to remove this conversation to the previous topic then. For further users troubleshooting. I guess im not the only person collided with this... hm. feature. (By the way, barain viewer don't show anything either )) But opens access to bone tree indeed.) tnx.
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Post by Yeah YANG on Mar 18, 2013 9:12:34 GMT -5
The brain variable need re-select one agent after open, also need it simulating time~~ Thank you for your feedback, we'll try to fix it soon! Oh, yes it is Maybe would better to remove this conversation to the previous topic then. For further users troubleshooting. I guess im not the only person collided with this... hm. feature. (By the way, barain viewer don't show anything either )) But opens access to bone tree indeed.) tnx.
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