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Post by crowdnewb on Nov 22, 2017 16:58:02 GMT -5
I'm new to miArmy and crowd tools in general. My work flow includes a simple quick playblast using viewport 2.0. I create an agent cache and playblast. (this problem occurs if I do not create a cache as well) The maya objects in the playblast come out looking correct. The miarmy objects come out looking squeezed(vertically) Is this a known issue or am i doing something wrong? I cant find much information on the problem so im assuming the later. Attachments:
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Post by Yeah YANG on Nov 22, 2017 18:28:15 GMT -5
Hello Sir,
Thank you for your testing!
The viewport 2.0 is unstable until the Maya 2018. So we recommend using the viewport 1 in Maya 2014-2017.
Please let us know anything need to help.
Cheers! --Yeah
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Post by crowdnewb on Nov 24, 2017 11:53:17 GMT -5
Cheers thank you.
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Post by Yeah YANG on Nov 27, 2017 21:00:08 GMT -5
Thank you for your testing Please let us know any issue if there is.
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