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Post by eddgarpv on Mar 6, 2018 17:38:38 GMT -5
Hi, It seems like the Real Time Display is broken with the recent update of Miarmy 6.2.11 . I just tested in maya 2016, 2017 and 2018 and it doesn't work. I tried with the scenes from city agents (resources). Geometry is already maked with the 'Real Time Displayable' flag from miarmy menu.
The same scene is working fine with older miarmy versions. thanks!
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Post by Yeah YANG on Mar 6, 2018 23:07:56 GMT -5
Hello Edgar,
1. Have you enabled the real time display in Miarmy Global? 2. Would you please check what the version is OK? we make sure when the error come from and check the change from it.
Cheers! --Yeah
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Post by eddgarpv on Mar 7, 2018 14:22:13 GMT -5
Miarmy Global is set to display real time agents. 6.2.05RC works fine 6.2.11 doesn't work See the attached images (Agent_Stadium example).
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Post by Yeah YANG on Mar 7, 2018 20:26:29 GMT -5
The newer version supports randomize geometries, Would you please check your geometry hierarchy??
And if it doesn't work. How about that allow me send you more packages for testing if you don't mind. For example I'll send you the plugin like 6.2.07, 6.2.08, 6.2.09, 6.2.10 We really want to figure out what's happened.
Cheers! --Yeah
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Post by eddgarpv on Mar 8, 2018 17:24:21 GMT -5
Ah, if I enable 'Real Time Display' in all the geometry I can see the agents in the viewport. But then I can't have only one? Only one selected and marked geometry visible in all agents in viewport?
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Post by Yeah YANG on Mar 8, 2018 18:19:29 GMT -5
Hello Edgar, The randomize geometries rule should be the same as render setup. Due to we tested this in vmware and we cannot use viewport 2 or real time display in Linux (because it need intall the video card driver) So, would you please give me more hints? Like scene file or screenshot. Thank you for your patient testing Cheers! --Yeah Ah, if I enable 'Real Time Display' in all the geometry I can see the agents in the viewport. But then I can't have only one? Only one selected and marked geometry visible in all agents in viewport?
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Post by eddgarpv on Mar 29, 2018 17:32:04 GMT -5
Aah, ok. The new Real Time Display is working right, but I have to select everything and mark geometry using 'Real Time Displayable' flag from miarmy menu. If I forget to add one geometry, I get invisible agents: I would suggest to mark automatically everything in the geometry section as 'Real Time Agent' but would create more problems if you don't want to use certain geometry for preview. So to recap: Real Time Display is working - Miarmy 6.2.11 and up
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Post by Yeah YANG on Mar 29, 2018 21:43:01 GMT -5
Hello Edgar,
That sounds strange. It should work if the structure of geometry is arranged correctly. We only added random geometry in this real-time display feature.
Is that possible share one of your file to us, and we can check for you.
Best regards! --Yeah
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Post by eddgarpv on Mar 30, 2018 12:15:09 GMT -5
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