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Post by forthforce on Sept 16, 2019 22:07:39 GMT -5
Mr. Yeah. Hi me again. While I was baking agents, I encountered problem that randomizing agent geo does not match with real time display. Baking into mesh drive and convert them into alem cache gives same output as real time display. However for key editing and etc, baking agent to skinned actors doesn’t seems to choose the same mesh. help! :S
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Post by Yeah YANG on Sept 17, 2019 5:02:10 GMT -5
Ah~ these should be some small bugs and need to some fixes. Let us resolve them in 1-2 days.
Cheers, Yeah
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Post by forthforce on Oct 25, 2019 3:10:22 GMT -5
Let me know when it’s set.
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Post by Yeah YANG on Oct 28, 2019 7:08:52 GMT -5
Hello, Ok, we've fixed this, Would you please let us know your maya version, so that we can send you a minor upgrade. Cheers, Yeah Let me know when it’s set.
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Post by forthforce on Dec 4, 2019 20:21:06 GMT -5
Sorry for the late reply. I’ve been stuck with crazy schedule. We are currently using Linux, 2018 maya.
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Post by Yeah YANG on Dec 4, 2019 21:39:58 GMT -5
Thank you for your feedback and reply. We've resolved this issue and it will be in the recent release. I think the 7.2.09 or higher version contain this fix Cheers Yeah Sorry for the late reply. I’ve been stuck with crazy schedule. We are currently using Linux, 2018 maya.
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